Update 1.1.2.5 - Gameplay improvements, Performance, Bug fixes

Highlights:

- Performance and freezes in savegames with a lot of employees optimised

⁃ Preview of passenger volume now loads much faster

⁃ Bus stop limit per line increased to 500 (incl. waypoints)

⁃ Maximum shift length can now be set

- Fixed several bugs that caused passengers to not exit the bus correctly

⁃ In case of a faulty map cache, the affected tiles are now reloaded to avoid green tiles

⁃ Buses now no longer get stuck at the entrance and block traffic

⁃ Fixed bug where buses were sinking into the ground, blocking repairs

⁃ Fixed bug that buses disappeared and "driving shift" was displayed

⁃ Fixed several bugs that could cause staff or customers to not be able to find their way or to stop moving

⁃ Fixed several bugs that could lead to wrong red exclamation marks ("not available")

⁃ Fixed "out of memory" error when saving large savegames

- Japanese translation added (Many thanks to ばんちゃん!)


Lines / Shifts / Timetable / Passengers:

⁃ Maximum shift length can now be set

⁃ Desired break for bus drivers can now be set up to 12 hours

⁃ Display of tours of a shift during assignment (i-icon) has been optimised

⁃ Bus stop limit per line increased to 500 (incl. waypoints)

⁃ Fixed further bug that passengers did not leave buses

⁃ Fixed bug that buses with passengers come out of the depot

⁃ Fixed bug that buses were teleported from depot to starting stop

⁃ Fixed bug that in rare cases a negative number of passengers got off the bus

⁃ Fixed bug that in rare cases tours were missing from sub-timetables

⁃ In the case of long delays, tours that have already passed are now skipped

⁃ The total length of a tour and the length between stops are now displayed


Performance:

⁃ Preview of passenger volume now loads much faster

⁃ Performance and hangs in savegames with an extremely large number of employees strongly optimised


Balancing:

⁃ Public service lines are now available earlier

⁃ Number of POIs required for public service lines is now better adapted to the individual map


Map:

⁃ In case of a faulty map cache, the affected tiles are now reloaded to avoid green squares

⁃ Fixed a bug where some cities were not counted as connected on a public service line

⁃ Fixed missing tiles after a map extension

⁃ Delays of 1-4 minutes are now displayed orange instead of red


Buses:

⁃ Fuel consumption is now displayed when buying a bus

⁃ Bus sales are now included in investments

⁃ When clicking on a bus, the vehicle group is now displayed and can be changed

⁃ When buying a bus, the bus group can now be set directly

⁃ Buses now no longer get stuck at the entrance and block traffic in rare cases

⁃ Fixed bug where buses sank into the ground and blocked repair

⁃ Fixed bug that buses were not driven to the workshop and the repair order remained open forever

⁃ Fixed bug that buses did not start a shift

⁃ Fixed bug that buses disappeared and "driving shift" was displayed

⁃ Fixed a bug where buses did not leave the depot but "going on shift" was displayed

⁃ Fixed bug that used buses were more expensive than new buses in some cases


Staff:

. ⁃ Staff applications are now changing with the times

⁃ Error in the display of employee qualification fixed

⁃ Employees now no longer form queues in the fence

⁃ Fixed bug with mechanics getting stuck outside the depot

⁃ Fixed several bugs that could cause staff members to not be able to find their way

⁃ Fixed bug that despite a long queue, objects (e.g. fridge) were not used by anyone and all people in the queue stopped moving

⁃ Fixed bug that staff members just stood still and did not move anymore


Building System:

⁃ Fixed several bugs that could lead to incorrect red exclamation marks ("not reachable")

⁃ Improvements in the placement and rotation of storage racks

⁃ Fixed bug that objects were lost when loading


Other:

⁃ Weekdays added to the financial overview

⁃ Fixed "Out of Memory" error when saving large savegames

⁃ Visitors no longer remain in a heap at the entrance when the number of visitors to the service centre is high

⁃ Fixed bug that customers were always angry in the service centre

⁃ The game now no longer pauses automatically after building a line

⁃ Small improvements to translations

⁃ Fixed a bug in the "Increase your line network" task

⁃ Fixed bug that the screen became grey if you zoomed out too far

⁃ Russian rouble added as currency

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