Update 1.0.3.1

We have just released Update 1.0.3.1. We received a lot of suggestions, wishes and bug reports, thank you very much! Please understand that it may take a while to process them.


Changelog:


- Passenger numbers in large cities optimised (with existing savegames, it can take an ingame day until this shows up)

- Willingness to use public transport starts with a lower value in larger cities, so that there is more time to unlock and expand larger buses at the beginning

- Subsidies increased (especially in rural areas)

- Performance improvements if you have many buses/employees (more optimisations will follow with the next updates)

- Fixed a bug where menus in the main menu did not open and the game had to be restarted

- Fixed a bug where buses did not park properly or did not reach their destination

- Red exclamation mark indicating unreachable objects is now displayed more understandably

- Employees without tasks use seats a little more often

- Status "driving shift" for buses and bus drivers now additionally shows the start and end time of the respective shift

- When assigning a shift, the bus driver with the lowest stress is now preselected by default

- Korean characters are now supported

- Fixed a bug in the shift plan where it was not always correctly displayed whether a bus driver could be assigned or not

- Fixed a bug that caused a traffic jam on the way out

- Many small bug fixes

Comments